I finally got my screen capture software to work properly.Here is a quick test I did to make sure I could capture any concept work. I sped it up quite a bit, because nothing is more dull th...
I'll spare you the usual novella. I tend to just pound on the keyboard, orangutan style, until my hands get sore, but I'm a bit tired so here's a small one.I posted up my development list for ...
My newest game experiment is up.It's TurboGarbageTruck... a name and concept stolen entirely from my son. So... not really my idea.I have a theory that feedback on a game (or quite probab...
rebootOkay, I’ve been working on the same project for ages. In multiple languages, and a couple different frameworks. My plan from the outset was to create something small so that I coul...
previous posts in this seriesIntroRandomizationEngagementAsymmetryBefore writing this I tried really really hard to think of a sport that is asymmetric. Baseball and Cricket are played asymmet...
previous posts in this seriesIntroRandomizationIf it wasn't already painfully clear, I really am not speaking from a place of authority here. I really don't know if what I'm writing is accurat...
RandomizationMost, if not all games, contain some element of randomization. I'm talking games here, all games, not just video games. Ball bounces, dice rolls, card shuffles, are all complex en...
just a quick aside.Before I put up my post on randomization in video games, I thought I should make a comment on the latest build of "colour game" (working title).The latest build of the game ...
Space InvadersThat's it. I'm making space invaders. Enemy blips locked in an inevitable march toward one lone protagonist.I think I come by it honestly. An awful lot of video games are space i...
Months ago I wrote a checklist. I did a breakdown of my short and long term to do's. When I went to look them over today I found that I had done them. all of them.umm... I sort of didn't expec...
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