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I solved some development problems today. That isn’t really noteworthy. Making any part of a game is solving an unending torrent of problems. Nothing more, nothing less. Making games, like any so...
I solved some development problems today. That isn’t really noteworthy. Making any part of a game is solving an unending torrent of problems. Nothing more, nothing less. Making games, like any so...
It ain’t perfect. It’s not even that much fun. But it works.
Best Games - Wave Race 64 Some games just feel right. There isn’t really much to Wave Race 64, when you get right down to it. The big, beautiful, 3D sequel to a simple Gameboy jet ski racing titl...
There is a few pieces of text in Street Fighter III : Third Strike that I find fascinating. They aren’t important to the game. They are mostly semi-nonsensical pump up quotes. One bit of text migh...
I wrote about the Calgary Arcade Jam last week. Well that got me inspired. I’ve been working on an arcade style game for a while. That meant I have had to create a whole lot of systems and process...
https://itch.io/jam/arcade-jam-2026-cgda/entries Yesterday I got the chance to participate in a game jam. This time I wasn’t jamming, I was judging. I played all the games and talked with all the ...
For a while I had most of the control issues with my game worked out. You could run around and the screen would scroll at least as smoothly as a 1990s era arcade machine or console. I had introduce...
I hit a strange milestone recently. This is both the most stories I have had out on submission and the longest I have had multiple stories out on submission. Let’s be completely honest, most, if n...
Turning an entirely 3D, triangle based, game into a 2D, pixel art, game takes a lot of fakery. Up until now, a lot of that fakery leaned on a few scripts and processes that were largely CPU based. ...
Best Games - Return of the Obra Dinn It’s the sort of premise that could only come from an indie developer. At a larger development studio or publisher, Lucas Pope and Obra Dinn never make it past...