rebootOkay, I’ve been working on the same project for ages. In multiple languages, and a couple different frameworks. My plan from the outset was to create something small so that I coul...
previous posts in this seriesIntroRandomizationEngagementAsymmetryBefore writing this I tried really really hard to think of a sport that is asymmetric. Baseball and Cricket are played asymmet...
previous posts in this seriesIntroRandomizationIf it wasn't already painfully clear, I really am not speaking from a place of authority here. I really don't know if what I'm writing is accurat...
RandomizationMost, if not all games, contain some element of randomization. I'm talking games here, all games, not just video games. Ball bounces, dice rolls, card shuffles, are all complex en...
just a quick aside.Before I put up my post on randomization in video games, I thought I should make a comment on the latest build of "colour game" (working title).The latest build of the game ...
Space InvadersThat's it. I'm making space invaders. Enemy blips locked in an inevitable march toward one lone protagonist.I think I come by it honestly. An awful lot of video games are space i...
Months ago I wrote a checklist. I did a breakdown of my short and long term to do's. When I went to look them over today I found that I had done them. all of them.umm... I sort of didn't expec...
New Graphics!Yay!'cept they are only marginally better than the old graphics, you might say. you would be right. but the groundwork is there for them to improve a bit at a time now. The old ve...
So my UI design was lousy. really really lousy.but that is A-OK.See, the real purpose of doing this game... and writing this blog, is just to learn.I set about the task of creating a throw awa...
I put up a new build a bit ago, but you probably won't notice any differences. All th changes are under the hood. I'm rooting through and cleaning up code as I go. Bad shit goes out and slight...
A new version of content is available.