Closing out 2012, I figured it would be worth it to have a think about the year. Not really self reflection, I do enough of that, and it’s pretty dull for anyone who isn’t me. I think I’ll just go ...
Best Games - Puzzle Uo Poko I’ll just get this out of the way right off the top. Whatever you do, do it to the full extent of the jam. If the perpetual hilarity of the of the warning scre...
This is my close approximation what Adventure Caddie will look like. Have you ever had an epiphany? “What sort of hyperbolic nonsense are you treating us to today, you ridiculous goof?” you m...
Modelling with Owen If you’ve read any of these posts you will notice that my initial intent to write about the development of a game fell off pretty much instantly. I figure I’ll write about what...
The illusion of racing I really enjoy racing games. Racing has a built in drama and tension that requires nothing more than increasing speed and an opponent. The opponent is optional. Foot racing ...
Best Games - Magical Drop 3 Every colour is sharp and vibrant. Staccato notes sing over a bouncing march. It sounds like joy. You play. Your moves are quick and precise. The tones rise with each ...
Quiet Moments. The Walking Dead is the first game that has ever made me cry. Games, sports included, are typically full of gung ho bombast. There are moments of high energy, and deep strategy, b...
WorkFlow Tweaking and refining a workflow is a huge part of any repetitive task. I used to work in sign shops, where I would make, you know, signs. A lot of them. When you do any sort of assembl...
So right now I’m working on art for one game, while programming another, and thinking about yet another. Maybe I should focus more, or maybe I’m just running from project to project, without ever f...
Mal Reynolds: It's my estimation that every man ever got a statue made of him was one kind of a son of a bitch or another. Think about some of your favorite game protagonists. Quite...
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