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563

During the Alberta Game Jam, Kyle Nissen and I created this nightmare. You are tasked with cleaning a set of teeth that will not stop chomping down on trash food.You can play it here.ht...

562

​Everything I have ever learned about logo design, I learned by tracing. I’ve dealt with a lot of logos. I’ve probably only designed a few. More than ten, less than twen...

561

Neon Noodles, the game I did most of the art for, came out in full release this week. I think you should play it.You can find it hereSteam https://store.steampowered.com/app/990900/Neon_Noodle...

560

This is some concept art I am working on. The game project this is for is a retro-pixel top down affair. The character won’t look like this in-game. It will look more like this. ...

559 - Dead Connection

Best Games - Dead ConnectionThe attract mode for Dead Connection opens with a screen that says Taito Film Presents. So far as I can tell there was never an official division of Taito called Ta...

558

I have been sort of off and on with the game project recently. Between finishing up some polish work on Neon Noodles and getting a couple more stories ready to submit, I haven’t done muc...

557 - Silpheed

Best Games - SilpheedSilpheed wants to set a mood.The game opens with a few lines from the end of Julius Caesar over a simulated star field.“How many ages hence / Shall this our lofty sc...

556

I’m in the cooldown period.Whenever I finish a draft of a story (this is the second of this particular story) I set it aside for a little while before looking it over again. The cooldown...

555

A while ago, I created a method of rendering out fixed direction Normal and Depth information from 3D models in milliseconds, rather than the seconds or tens of seconds that it would take usin...

554

As I type this, my son is downstairs playing Legend of Zelda Tears of the Kingdom. When he’s not playing it, he’s watching videos about it. The rest of the time, I’m probably...