In the Lab
I've been working on a lot of experimental things. Many of them have been in the builds, and you might have seen some of them. Some others, I have been working on in other scenes and tests. Si...
I've been working on a lot of experimental things. Many of them have been in the builds, and you might have seen some of them. Some others, I have been working on in other scenes and tests. Si...
I just put up a new build of TurboGarbageTruck. This is easily the most broken build I've put out since the very first tests. It's also one of the most interesting, as far as I'm concern...
I did up a new Truck design sketch. I think I'm getting closer to capturing the character of Truck. Seriously, this an anthropomorphic garbage truck who's sole purpose is to alternatively smash and...
I finally got my screen capture software to work properly.Here is a quick test I did to make sure I could capture any concept work. I sped it up quite a bit, because nothing is more dull than wa...
I'll spare you the usual novella. I tend to just pound on the keyboard, orangutan style, until my hands get sore, but I'm a bit tired so here's a small one.I posted up my development list for Turbo...
My newest game experiment is up.It's TurboGarbageTruck... a name and concept stolen entirely from my son. So... not really my idea.I have a theory that feedback on a game (or quite probably an...
rebootOkay, I’ve been working on the same project for ages. In multiple languages, and a couple different frameworks. My plan from the outset was to create something small so that I could lea...
previous posts in this seriesIntroRandomizationEngagementAsymmetryBefore writing this I tried really really hard to think of a sport that is asymmetric. Baseball and Cricket are played asymmetrical...
previous posts in this seriesIntroRandomizationIf it wasn't already painfully clear, I really am not speaking from a place of authority here. I really don't know if what I'm writing is accurate, or...
RandomizationMost, if not all games, contain some element of randomization. I'm talking games here, all games, not just video games. Ball bounces, dice rolls, card shuffles, are all complex enough ...