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383

There aren’t enough games where you hit things. I’ll grant you, in something like 60% of all games you direct a character to punch, kick, or spin attack something. The other 4...

382

For a brief period this week I wasn’t able to use my graphics tablet. If you aren’t a digital artist I wouldn’t blame you for not caring what a graphics tablet is or what it ...

381

As promised, here is some more drawing. I thought this time I would do a short breakdown on how I put a drawing together. This current set of concept drawings is for a project I'm working...

380 - Beat Saber

Best Games - Beat SaberI used to go to the arcade a lot. As often as I could. The first ones I went to were filled with distinct and bizarre cabinets with games as fanciful as they were diffic...

379

This past weekend was Global Game Jam. This will be the tenth GGJ that I have attended but the first time that the game I worked on doesn’t play on a computer. I teamed up with Paul and ...

378

I did say that the drawings would continue. I’m still coming to grips with some of the tools in Infinite Painter on the iPad. Here is a breakdown of something I started working on. If yo...

377

We have traveled to Disney parks a few times now. On each trip I spend a percentage of it just studying the construction of, well, everything. There are so many small details in those parks th...

376

I got an Ipad for Christmas (and all ensuing gift giving holidays and events). Paired with the Apple Pencil we have had for a while it makes for a hell of a sketching platform. The draw...

375

When I was at the Reboot Develop conference I attended one of the best talks I have ever seen. Thierry Boulanger talked about how he and the rest of Sabotage Studio made their game The Messeng...

374

At the end of a year you are supposed to look back at what you did, the things that happened, what you learned. I did some game dev work on the art side, I did some game dev work on the coding...

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