I did some work on the shader. Nothing is optimized yet. By cobbling together the work of some really smart people I have arrived at this. This is the shader g...
There are some things I don’t understand. Can’t understand, and probably won’t understand. I don’t think I have the tools to understand. I hope that I never do.Here is ...
Really short update today. I’ve just been doing some more work on creating and setting up models for import into the game. UV unwraps, zeroing out transforms, organizing materials, ...
I recently played The Room. My son is currently obsessed with it. On its face it seems to be a puzzle game, but as I played with it, I realized that it was actually something quite different. ...
Real quick one this week. I did some work on the shaders. They were a bit cryptic, with exposed floats for tuning. I cleaned all that up, and got rid of a bunch of prototype nonsense. Th...
Best Games - Star Control 2We sit, perched forward, on wooden kitchen chairs. Moonlight slips between the vertical blinds behind us. Paired with the phosphor glow of my 15 inch monitor, it is ...
A few months ago I ordered, by rough estimate, a cup and a half of dice. A few of the standard cube shaped, 6 sided variety, but more importantly, there were 4, 8, 10, 12, and 20 s...
I don’t think that writers block (or artists / designers / creators block) is a fear of the blank page or canvas. I think a creator gets “blocked” because they haven’t ...
First off, Thank you to anyone who has been reading this blog. I have enjoyed writing it. But. I have some good news and some bad news. First the bad news. I ending the blog and all other game...
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