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093

The procedural future is coming. There have always been video games with procedurally generated elements. That is, parts of the videogames you play are created on the fly, usually following some p...

092

You never want to be “that guy”. I know I have been “that guy”. I narrowly avoided being “that guy” a couple of days ago. My family went out to see Guardians of the Galaxy over the weekend. Super ...

091

090

This is a video of some shader tests I was doing today. I am using actual assets from Adventure Caddie, so this is a lot closer to the final look of the game than any of the previous screenshots an...

089

I remember leaning up against the stair railing in my grandmas house. She was watching Star Trek First Contact for the first time. I had seen it twice in the theatre and at least one more time when...

088

You know that show thing that I was working on, the one where I try to gather a sketch group together to draw, paint, sculpt, animate, or whatever, all while jawing about the stuff that populates o...

087 - Last Blade and Last Blade 2

Best Games - Last Blade and Last Blade 2 There are many beautiful games. Some are beautiful to look at. Some sound beautiful. Some are beautiful standing still, and some are beautiful in motion. A...

086

You told me how to get the Night’s Edge sword in Terraria as we walked to school this morning. I listened as you and your brother went over strategies for the later levels of Epoch 2.  I love you b...

085

I’ve been watching a fair bit of E3 stuff this past week. During Sony’s swing at the stage, the image of a sheepish looking Tim Schafer provided one of the only moments of light, but legitimate com...

084 - Artillery

Best Games - Artillery Artillery is one of the most basic physics equations given new form as a game. Artillery is one of the oldest computer games and new games based on the model of Artillery ar...