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214

I’ve been tracing. Sometime late in high school I decided not to copy other artist's work. It wasn’t any sort of moral stance. I didn’t feel like I owed Erik Larsen an apol...

213 - Oddworld: Stranger's Wrath

Best Games – Oddworld: Stranger's WrathGames that try to do too many things are usually failures. It's the kitchen sink approach. The developers try to put a little of everything into th...

212

This past Thursday I put together a presentation for the local game developers group. I said a couple months ago that I would do something based around animation. I had done a simple rundown o...

211

I want to talk about fear. None of us is fearless. Fear is a great driver of human nature. Fear caused us to congregate in groups and tribes to ward off large predators. Fear moved us to harne...

210

Games used to be different.I tend to dislike “used to be” stories. You know the ones. The world used to be like this, or people used to act like that. Even when they are partially ...

209

208 - The Hitchhiker's Guide to the Galaxy

Best Games - The Hitchhiker’s Guide to the GalaxyThere was never any chance that text adventures would last. Not in any real way. There are a lot of people who still dabble in the genre,...

207

What you are really designing against is boredom. Somewhere along the path to writing that book or composing that song or staging that production, they have all had that thought. It might have...

206

I think pro wrestling is awesome. I try to stay current with the personalities and performers. I have read no fewer than four books by wrestlers about wrestling. At least the book jackets said...

205

I have been doing a lot of 3D modelling lately. The tools I have to work with now are so much better, so much richer, more stable, and capable than anything I ever used in the past. This isn&r...

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