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510

I’ve been doing a lot of stuff with procedural textures recently. I think that might be the way everything will have to go in the future. 3D graphics have gotten progressively bette...

509 - Cameltry

Best Games - CameltrySometimes games get lost. Even great ones.A singularly brilliant idea and design, a game that should have spawned endless sequels and copycats, just disappears. Camel...

508

I wrote a story a few years ago that I keep wanting to go back to. It was a short little thing. Maybe 1500 words or so. It felt like a lot at the time. Now, I can’t sum up a single thoug...

507

Over the last week I taught my kids some 3D modelling in Blender. The task was to go from zero, downloading and starting Blender for the first time, to making a model and then printing that mo...

506

I painted my house today. Anyway, here’s a haikuRainbow soil scooped clearA maze to garden trap tiltScored to footstep song​

505 - Dig Dug

Best Games - Dig Dug Pac-Man and Rally X have a lot to answer for. They spawned a genre so pervasive that, at one point, nearly all new arcade games were maze games. Not until fighting games would...

504

Opening lines are easy.That’s a lie. Opening lines are terribly difficult. Unless they are easy. Sometimes they are easyClosing lines are easy.That’s a lie. Closing lines are, by f...

503

I’ve had the Steamdeck for a couple of weeks now. I have a few different thoughts about it. Mostly, it’s cool as hell, but only if you like messing with hardware and software.I hap...

502

This is just a short update on how writing is going.Right now I have two short stories out for consideration, three more that are nearly done or in editing, and another one that was finished q...

501 - Bagman

Best Games - Bagman1982 was a pivot point year for video games. Games like Pac-Man and Donkey Kong were still riding high. To any arcade operator or game seller, it would have seemed like vide...