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Much has been made of the walking simulators. Games like Gone Home, Everyone’s Gone to the Rapture, or Sunset. These are games where the players primary goal is to exist in a different place for a while, and maybe, as an aside, read, watch, or listen to a story. For such inherently gentle experiences they have proven to be polarizing, often in angry ways. There is an entire factions of people who wring hands about whether these experiences can be allowed to call themselves games. It’s an argument that I find so profoundly dumb I don’t really feel like addressing it head on. Since I’m the one writing, I won’t. We demolished the border between what is and is not a game sometime in the mid 90s when the band Primus put Macromedia director content on their “interactive” CDs. Game is a catch all term for interactive experiences. Sometimes words are hard folks. We don’t always use the right ones, and whatever the argument against using the term “game” is, that ship has sailed far past the horizon by now.