353

Monday, August 5, 2019

Very early on in this blog, like 2013 early, I wrote about wanting to switch from Maya to Blender. It was a long and frustrating process. For quite a few years I suffered from a sort of software phantom limb syndrome where I would continually hit the wrong hotkeys or search for tools using the wrong names. While it ain’t busting rocks, there was a certain amount of psychological pain associated with the transition.

352 - UNO

Monday, July 29, 2019

Best Games - UNO I don’t think I will get much into the rules of UNO. If you are reading this, you have probably played the game and you already have a pretty good idea how it works. You know that it is a card shedding game where you have to match the color or number of the last played card. You and the other players keep taking turns slapping down cards out of your own hand while trying to make everyone else hold onto as many cards as possible. If you win a round, the cards your opponents are holding count toward your point total. You know that you have to call out ‘UNO!’ when you have one card left. The game almost demands that you and every member of your family / friend group unearth their most ruthlessly nitpicking selves, ready to punish anyone who forgets to call out ‘UNO!’. You know that it is like a lot of other card games, but it is also strangely more accessible than most other card games. You have probably been beaten by an 8 year old.

351

Monday, July 22, 2019

More changes and edits over here again. next week will be a longer post.

350

Monday, July 15, 2019

Not a whole lot to say here, just more updates (rewrites) over on the larger story. I also have another short story started that I will be posting up when it’s ready… probably in a couple weeks I would think.

349

Monday, July 8, 2019

I’ll be breaking the hell out of the story over here for the next little while. It won’t make a lot of sense and whole scenes will come out to make way for the revisions I’ve been doing. Like always, I don’t recommend actually going over there to read it, because it’s broken, but hey, you can if you want.

348

Monday, July 1, 2019

If you are in Canada, I hope you are having a good Canada day. If not, well have a good day anyway.

347

Monday, June 24, 2019

It’s nearly 40 years since the Rubik’s Cube came out. I just learned how to solve one yesterday. I can’t really take any credit for that. Tutorials and guides have obviously existed for decades. Whatever depths there are to plumb in that plastic toy have been fully plumbed. I think I even had a second hand book on How to Master the Cube, or something like that but I don’t know that I ever got more than a page or two into it. We had a couple of cubes, a pyramid, some 2x2’s from cereal boxes, and, I think, a ball. I don’t remember ever solving any of them. If I had any interest in learning how to solve one I certainly didn’t apply it.

346

Monday, June 17, 2019

345 - Forza Motorsport

Monday, June 10, 2019

Best Games - Forza Motorsport I’m not really a car guy. A lot of my family are very mechanically inclined. They might even qualify as car guys. I grew up in a car guy town. So much so that a lot of the car guys were girls. Maybe a car folks town. I have paged through the autotrader. I know the difference between a hemi and rotary. I change my own oil and have done minor maintenance on every car I have ever driven. Still, I don’t consider myself a car guy.

344

Monday, June 3, 2019

A lot of small changes over here while I work on the scenes and changes in other parts of the story. I’ll be lifting out entire chunks and rewriting them to make the story flow better. I’ve been working on this for a while, and only now have I figured out how to use the planning parts of the writing software I’m using. Just been scratching all my plans and ideas down in another document until now. They actually have tools for that sort of thing, and it turns out they work pretty well. Strange?

343

Monday, May 27, 2019

I wrote some later scenes, but haven’t patched them into the story yet, because I don’t really know where they go. I’ll puzzle that out and try to get them in there in a few days.

342

Monday, May 20, 2019

341 - Pac-Man

Monday, May 13, 2019

Best Games - Pac-Man There are a lot of games that I tend to shy away from when I write one of these. Games that are so universally loved, and commented on, that it’s difficult to find anything interesting to add. I could write a bunch of drivel about how the game plays, how it makes retreat an advantageous strategy, or how Pac-Man is the originator, and pinnacle, of the maze chase genre. Probably stuff you already know and probably stuff you don’t need to read again.

340

Monday, May 6, 2019

For the second week in a row, all the new writing is going on over here. It’s still very much in an alpha state, so I don’t actually recommend reading it, but you know, you can if you want. Next week I will have something a little more expansive for this spot.

339

Monday, April 29, 2019

​Changed some stuff o​ver here. The writing, editing, and rewriting continues.

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